<?xml version='1.0'?>
<sdf version='1.6'>
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      <self_collide>0</self_collide>
      <kinematic>0</kinematic>
      <gravity>1</gravity>
      <inertial>
        <mass>1000</mass>
        <pose frame=''>0 0 0 0 -0 0</pose>
        <inertia>
          <ixx>1</ixx>
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          <iyy>1</iyy>
          <iyz>0</iyz>
          <izz>1</izz>
        </inertia>
      </inertial>
      <visual name='visual'>
        <geometry>
          <mesh>
            <uri>file://models/aws_robomaker_racetrack_Track_03/meshes/aws_Track_03_visual.DAE</uri>
          </mesh>
        </geometry>
        <material>
          <shader type='pixel'>
            <normal_map>__default__</normal_map>
          </shader>
        </material>
        <pose frame=''>0 0 0 0 -0 0</pose>
        <cast_shadows>1</cast_shadows>
        <transparency>0</transparency>
        <meta>
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      </visual>
      <collision name='collision_0'>
        <laser_retro>0</laser_retro>
        <max_contacts>10</max_contacts>
        <pose frame=''>0 0 0 0 -0 0</pose>
        <geometry>
          <mesh>
            <uri>file://models/aws_robomaker_racetrack_Track_03/meshes/aws_Track_03_collision.DAE</uri>
            <scale>1 1 1</scale>
          </mesh>
        </geometry>
        <surface>
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              <mu2>50</mu2>
              <fdir1>0 0 0</fdir1>
              <slip1>0</slip1>
              <slip2>0</slip2>
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              <ode>
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            </torsional>
          </friction>
          <bounce>
            <restitution_coefficient>0</restitution_coefficient>
            <threshold>1e+06</threshold>
          </bounce>
          <contact>
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            <collide_without_contact_bitmask>1</collide_without_contact_bitmask>
            <collide_bitmask>1</collide_bitmask>
            <ode>
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              <soft_erp>0.2</soft_erp>
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              <max_vel>0.01</max_vel>
              <min_depth>0</min_depth>
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            <bullet>
              <split_impulse>1</split_impulse>
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              <soft_erp>0.2</soft_erp>
              <kp>1e+13</kp>
              <kd>1</kd>
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          </contact>
        </surface>
      </collision>
    </link>
    <static>true</static>
  </model>
</sdf>