/* * FreeRTOS V202212.00 * Copyright (C) 2020 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * https://www.FreeRTOS.org * https://github.com/FreeRTOS * */ #ifndef USING_PLAINTEXT_H #define USING_PLAINTEXT_H /**************************************************/ /******* DO NOT CHANGE the following order ********/ /**************************************************/ /* Logging related header files are required to be included in the following order: * 1. Include the header file "logging_levels.h". * 2. Define LIBRARY_LOG_NAME and LIBRARY_LOG_LEVEL. * 3. Include the header file "logging_stack.h". */ /* Include header that defines log levels. */ #include "logging_levels.h" /* Logging configuration for the Sockets. */ #ifndef LIBRARY_LOG_NAME #define LIBRARY_LOG_NAME "PlaintextTransport" #endif #ifndef LIBRARY_LOG_LEVEL #define LIBRARY_LOG_LEVEL LOG_ERROR #endif /* Prototype for the function used to print to console on Windows simulator * of FreeRTOS. * The function prints to the console before the network is connected; * then a UDP port after the network has connected. */ extern void vLoggingPrintf( const char * pcFormatString, ... ); /* Map the SdkLog macro to the logging function to enable logging * on Windows simulator. */ #ifndef SdkLog #define SdkLog( message ) vLoggingPrintf message #endif #include "logging_stack.h" /************ End of logging configuration ****************/ /* TCP Sockets Wrapper include.*/ #include "tcp_sockets_wrapper.h" /* Transport interface include. */ #include "transport_interface.h" /** * @brief Parameters for the network context that uses FreeRTOS+TCP sockets. */ typedef struct PlaintextTransportParams { Socket_t tcpSocket; } PlaintextTransportParams_t; /** * @brief Plain text transport Connect / Disconnect return status. */ typedef enum PlaintextTransportStatus { PLAINTEXT_TRANSPORT_SUCCESS = 1, /**< Function successfully completed. */ PLAINTEXT_TRANSPORT_INVALID_PARAMETER = 2, /**< At least one parameter was invalid. */ PLAINTEXT_TRANSPORT_CONNECT_FAILURE = 3 /**< Initial connection to the server failed. */ } PlaintextTransportStatus_t; /** * @brief Create a TCP connection with FreeRTOS sockets. * * @param[out] pNetworkContext Pointer to a network context to contain the * initialized socket handle. * @param[in] pHostName The hostname of the remote endpoint. * @param[in] port The destination port. * @param[in] receiveTimeoutMs Receive socket timeout. * * @return #PLAINTEXT_TRANSPORT_SUCCESS, #PLAINTEXT_TRANSPORT_INVALID_PARAMETER, * or #PLAINTEXT_TRANSPORT_CONNECT_FAILURE. */ PlaintextTransportStatus_t Plaintext_FreeRTOS_Connect( NetworkContext_t * pNetworkContext, const char * pHostName, uint16_t port, uint32_t receiveTimeoutMs, uint32_t sendTimeoutMs ); /** * @brief Gracefully disconnect an established TCP connection. * * @param[in] pNetworkContext Network context containing the TCP socket handle. * * @return #PLAINTEXT_TRANSPORT_SUCCESS, or #PLAINTEXT_TRANSPORT_INVALID_PARAMETER. */ PlaintextTransportStatus_t Plaintext_FreeRTOS_Disconnect( const NetworkContext_t * pNetworkContext ); /** * @brief Receives data from an established TCP connection. * * @note When the number of bytes requested is 1, the TCP socket's Rx stream * is checked for available bytes to read. If there are none, this function * immediately returns 0 without blocking. * * @param[in] pNetworkContext The network context containing the TCP socket * handle. * @param[out] pBuffer Buffer to receive bytes into. * @param[in] bytesToRecv Number of bytes to receive from the network. * * @return Number of bytes received if successful; 0 if the socket times out; * Negative value on error. */ int32_t Plaintext_FreeRTOS_recv( NetworkContext_t * pNetworkContext, void * pBuffer, size_t bytesToRecv ); /** * @brief Sends data over an established TCP connection. * * @param[in] pNetworkContext The network context containing the TCP socket * handle. * @param[in] pBuffer Buffer containing the bytes to send. * @param[in] bytesToSend Number of bytes to send from the buffer. * * @return Number of bytes sent on success; else a negative value. */ int32_t Plaintext_FreeRTOS_send( NetworkContext_t * pNetworkContext, const void * pBuffer, size_t bytesToSend ); #endif /* ifndef USING_PLAINTEXT_H */