/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /*! * \file win32_process.h * \brief Win32 process code to mimic a POSIX fork() */ #ifndef TVM_APPS_CPP_RPC_WIN32_PROCESS_H_ #define TVM_APPS_CPP_RPC_WIN32_PROCESS_H_ #include #include #include "../../src/support/socket.h" namespace tvm { namespace runtime { /*! * \brief SpawnRPCChild Spawns a child process with a given timeout to run * \param fd The client socket to duplicate in the child * \param timeout The time in seconds to wait for the child to complete before termination */ void SpawnRPCChild(SOCKET fd, std::chrono::seconds timeout); /*! * \brief ChildProcSocketHandler Ran from the child process and runs server to handle the client * socket \param mmap_path The memory mapped file path that will contain the information to * duplicate the client socket from the parent */ void ChildProcSocketHandler(const std::string& mmap_path); } // namespace runtime } // namespace tvm #endif // TVM_APPS_CPP_RPC_WIN32_PROCESS_H_